<?xml version="1.0" encoding="utf-8"?>
<cBlueprintLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<Blueprint>
		<cSkyInfoBP xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
			<Season d:type="cDeltaString">SEASON_WINTER</Season>
			<SkyTimeInfo>
				<cSkyTimeInfo>
					<InfoSun>
						<sSkyBodyInfo>
							<RiseTime>
								<sTimeOfDay>
									<_iHour d:type="sInt32">8</_iHour>
									<_iMinute d:type="sInt32">0</_iMinute>
									<_iSeconds d:type="sInt32">0</_iSeconds>
								</sTimeOfDay>
							</RiseTime>
							<SetTime>
								<sTimeOfDay>
									<_iHour d:type="sInt32">17</_iHour>
									<_iMinute d:type="sInt32">0</_iMinute>
									<_iSeconds d:type="sInt32">0</_iSeconds>
								</sTimeOfDay>
							</SetTime>
							<AzimuthAngle d:type="sFloat32">0.000000</AzimuthAngle>
						</sSkyBodyInfo>
					</InfoSun>
					<InfoMoon>
						<sSkyBodyInfo>
							<RiseTime>
								<sTimeOfDay>
									<_iHour d:type="sInt32">17</_iHour>
									<_iMinute d:type="sInt32">0</_iMinute>
									<_iSeconds d:type="sInt32">0</_iSeconds>
								</sTimeOfDay>
							</RiseTime>
							<SetTime>
								<sTimeOfDay>
									<_iHour d:type="sInt32">8</_iHour>
									<_iMinute d:type="sInt32">0</_iMinute>
									<_iSeconds d:type="sInt32">0</_iSeconds>
								</sTimeOfDay>
							</SetTime>
							<AzimuthAngle d:type="sFloat32">0.000000</AzimuthAngle>
						</sSkyBodyInfo>
					</InfoMoon>
				</cSkyTimeInfo>
			</SkyTimeInfo>
			<StartingTime>
				<sTimeOfDay>
					<_iHour d:type="sInt32">10</_iHour>
					<_iMinute d:type="sInt32">0</_iMinute>
					<_iSeconds d:type="sInt32">0</_iSeconds>
				</sTimeOfDay>
			</StartingTime>
			<TimeScaler d:type="sInt32">1</TimeScaler>
			<skyDomeMesh d:type="cDeltaString">Developer\Addon\Environment\Sky\[00]sky</skyDomeMesh>
			<skyDomeTex d:type="cDeltaString">Developer\Addon\Environment\Sky\textures\[00]sky_dome</skyDomeTex>
			<SunTexture d:type="cDeltaString">Developer\Addon\Environment\Sky\[00]Sun01</SunTexture>
			<MoonTexture d:type="cDeltaString">Developer\Addon\Environment\Sky\[00]Moon01</MoonTexture>
			<SunRadius d:type="sFloat32">35.000000</SunRadius>
			<MoonRadius d:type="sFloat32">35.000000</MoonRadius>
			<SunScaleVal d:type="sFloat32">5.000000</SunScaleVal>
			<MoonScaleVal d:type="sFloat32">2.000000</MoonScaleVal>
			<BreakOfDawnTOD>
				<cTODColour>
					<Time>
						<sTimeOfDay>
							<_iHour d:type="sInt32">4</_iHour>
							<_iMinute d:type="sInt32">0</_iMinute>
							<_iSeconds d:type="sInt32">0</_iSeconds>
						</sTimeOfDay>
					</Time>
					<UpperSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.020000</Red>
							<Green d:type="sFloat32">0.020000</Green>
							<Blue d:type="sFloat32">0.200000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UpperSkyColour>
					<LowerSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.080000</Red>
							<Green d:type="sFloat32">0.140000</Green>
							<Blue d:type="sFloat32">0.200000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</LowerSkyColour>
					<SkyGradientHeight d:type="sFloat32">20.000000</SkyGradientHeight>
					<SunGlareColour>
						<cHcColour>
							<Red d:type="sFloat32">0.750000</Red>
							<Green d:type="sFloat32">0.550000</Green>
							<Blue d:type="sFloat32">0.450000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunGlareColour>
					<SunGlareAmount d:type="sFloat32">6.000000</SunGlareAmount>
					<SunLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.000000</Red>
							<Green d:type="sFloat32">0.000000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">0.900000</Alpha>
						</cHcColour>
					</SunLightColour>
					<CloudColour>
						<cHcColour>
							<Red d:type="sFloat32">0.165000</Red>
							<Green d:type="sFloat32">0.165000</Green>
							<Blue d:type="sFloat32">0.165000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</CloudColour>
					<MoonLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.150000</Red>
							<Green d:type="sFloat32">0.150000</Green>
							<Blue d:type="sFloat32">0.300000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</MoonLightColour>
					<BackFillColour>
						<cHcColour>
							<Red d:type="sFloat32">0.155000</Red>
							<Green d:type="sFloat32">0.155000</Green>
							<Blue d:type="sFloat32">0.155000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</BackFillColour>
					<UplightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.137500</Red>
							<Green d:type="sFloat32">0.137500</Green>
							<Blue d:type="sFloat32">0.137500</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UplightColour>
					<AmbientColour>
						<cHcColour>
							<Red d:type="sFloat32">0.200000</Red>
							<Green d:type="sFloat32">0.200000</Green>
							<Blue d:type="sFloat32">0.250000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</AmbientColour>
					<FogColour>
						<cHcColour>
							<Red d:type="sFloat32">0.500000</Red>
							<Green d:type="sFloat32">0.500000</Green>
							<Blue d:type="sFloat32">0.500000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</FogColour>
					<FogStart d:type="sFloat32">1000.000000</FogStart>
					<FogEnd d:type="sFloat32">2000.000000</FogEnd>
				</cTODColour>
			</BreakOfDawnTOD>
			<DawnTOD>
				<cTODColour>
					<Time>
						<sTimeOfDay>
							<_iHour d:type="sInt32">5</_iHour>
							<_iMinute d:type="sInt32">0</_iMinute>
							<_iSeconds d:type="sInt32">0</_iSeconds>
						</sTimeOfDay>
					</Time>
					<UpperSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.200000</Red>
							<Green d:type="sFloat32">0.250000</Green>
							<Blue d:type="sFloat32">0.300000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UpperSkyColour>
					<LowerSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.300000</Red>
							<Green d:type="sFloat32">0.250000</Green>
							<Blue d:type="sFloat32">0.200000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</LowerSkyColour>
					<SkyGradientHeight d:type="sFloat32">40.000000</SkyGradientHeight>
					<SunGlareColour>
						<cHcColour>
							<Red d:type="sFloat32">0.900000</Red>
							<Green d:type="sFloat32">0.500000</Green>
							<Blue d:type="sFloat32">0.100000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunGlareColour>
					<SunGlareAmount d:type="sFloat32">3.000000</SunGlareAmount>
					<SunLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.700000</Red>
							<Green d:type="sFloat32">0.600000</Green>
							<Blue d:type="sFloat32">0.500000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunLightColour>
					<CloudColour>
						<cHcColour>
							<Red d:type="sFloat32">0.650000</Red>
							<Green d:type="sFloat32">0.650000</Green>
							<Blue d:type="sFloat32">0.650000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</CloudColour>
					<MoonLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.200000</Red>
							<Green d:type="sFloat32">0.200000</Green>
							<Blue d:type="sFloat32">0.250000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</MoonLightColour>
					<BackFillColour>
						<cHcColour>
							<Red d:type="sFloat32">0.180000</Red>
							<Green d:type="sFloat32">0.185000</Green>
							<Blue d:type="sFloat32">0.190000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</BackFillColour>
					<UplightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.150000</Red>
							<Green d:type="sFloat32">0.140000</Green>
							<Blue d:type="sFloat32">0.170000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UplightColour>
					<AmbientColour>
						<cHcColour>
							<Red d:type="sFloat32">0.400000</Red>
							<Green d:type="sFloat32">0.350000</Green>
							<Blue d:type="sFloat32">0.350000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</AmbientColour>
					<FogColour>
						<cHcColour>
							<Red d:type="sFloat32">0.730000</Red>
							<Green d:type="sFloat32">0.730000</Green>
							<Blue d:type="sFloat32">0.730000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</FogColour>
					<FogStart d:type="sFloat32">1000.000000</FogStart>
					<FogEnd d:type="sFloat32">2000.000000</FogEnd>
				</cTODColour>
			</DawnTOD>
			<MorningTOD>
				<cTODColour>
					<Time>
						<sTimeOfDay>
							<_iHour d:type="sInt32">7</_iHour>
							<_iMinute d:type="sInt32">0</_iMinute>
							<_iSeconds d:type="sInt32">0</_iSeconds>
						</sTimeOfDay>
					</Time>
					<UpperSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.300000</Red>
							<Green d:type="sFloat32">0.450000</Green>
							<Blue d:type="sFloat32">0.850000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UpperSkyColour>
					<LowerSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.600000</Red>
							<Green d:type="sFloat32">0.750000</Green>
							<Blue d:type="sFloat32">0.890000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</LowerSkyColour>
					<SkyGradientHeight d:type="sFloat32">40.000000</SkyGradientHeight>
					<SunGlareColour>
						<cHcColour>
							<Red d:type="sFloat32">0.700000</Red>
							<Green d:type="sFloat32">0.600000</Green>
							<Blue d:type="sFloat32">0.500000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunGlareColour>
					<SunGlareAmount d:type="sFloat32">4.000000</SunGlareAmount>
					<SunLightColour>
						<cHcColour>
							<Red d:type="sFloat32">1.000000</Red>
							<Green d:type="sFloat32">0.950000</Green>
							<Blue d:type="sFloat32">0.700000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunLightColour>
					<CloudColour>
						<cHcColour>
							<Red d:type="sFloat32">0.950000</Red>
							<Green d:type="sFloat32">0.900000</Green>
							<Blue d:type="sFloat32">0.800000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</CloudColour>
					<MoonLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.000000</Red>
							<Green d:type="sFloat32">0.000000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</MoonLightColour>
					<BackFillColour>
						<cHcColour>
							<Red d:type="sFloat32">0.250000</Red>
							<Green d:type="sFloat32">0.300000</Green>
							<Blue d:type="sFloat32">0.350000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</BackFillColour>
					<UplightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.200000</Red>
							<Green d:type="sFloat32">0.250000</Green>
							<Blue d:type="sFloat32">0.200000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UplightColour>
					<AmbientColour>
						<cHcColour>
							<Red d:type="sFloat32">0.750000</Red>
							<Green d:type="sFloat32">0.700000</Green>
							<Blue d:type="sFloat32">0.650000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</AmbientColour>
					<FogColour>
						<cHcColour>
							<Red d:type="sFloat32">0.120000</Red>
							<Green d:type="sFloat32">0.140000</Green>
							<Blue d:type="sFloat32">0.160000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</FogColour>
					<FogStart d:type="sFloat32">1000.000000</FogStart>
					<FogEnd d:type="sFloat32">2000.000000</FogEnd>
				</cTODColour>
			</MorningTOD>
			<NoonTOD>
				<cTODColour>
					<Time>
						<sTimeOfDay>
							<_iHour d:type="sInt32">12</_iHour>
							<_iMinute d:type="sInt32">0</_iMinute>
							<_iSeconds d:type="sInt32">0</_iSeconds>
						</sTimeOfDay>
					</Time>
					<UpperSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.500000</Red>
							<Green d:type="sFloat32">0.600000</Green>
							<Blue d:type="sFloat32">0.900000</Blue>
							<Alpha d:type="sFloat32">0.000000</Alpha>
						</cHcColour>
					</UpperSkyColour>
					<LowerSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.920000</Red>
							<Green d:type="sFloat32">0.940000</Green>
							<Blue d:type="sFloat32">0.960000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</LowerSkyColour>
					<SkyGradientHeight d:type="sFloat32">40.000000</SkyGradientHeight>
					<SunGlareColour>
						<cHcColour>
							<Red d:type="sFloat32">0.750000</Red>
							<Green d:type="sFloat32">0.700000</Green>
							<Blue d:type="sFloat32">0.650000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunGlareColour>
					<SunGlareAmount d:type="sFloat32">4.000000</SunGlareAmount>
					<SunLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.750000</Red>
							<Green d:type="sFloat32">0.700000</Green>
							<Blue d:type="sFloat32">0.650000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunLightColour>
					<CloudColour>
						<cHcColour>
							<Red d:type="sFloat32">1.000000</Red>
							<Green d:type="sFloat32">1.000000</Green>
							<Blue d:type="sFloat32">1.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</CloudColour>
					<MoonLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.000000</Red>
							<Green d:type="sFloat32">0.000000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</MoonLightColour>
					<BackFillColour>
						<cHcColour>
							<Red d:type="sFloat32">0.150000</Red>
							<Green d:type="sFloat32">0.175000</Green>
							<Blue d:type="sFloat32">0.200000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</BackFillColour>
					<UplightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.000000</Red>
							<Green d:type="sFloat32">0.000000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UplightColour>
					<AmbientColour>
						<cHcColour>
							<Red d:type="sFloat32">0.800000</Red>
							<Green d:type="sFloat32">0.850000</Green>
							<Blue d:type="sFloat32">0.900000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</AmbientColour>
					<FogColour>
						<cHcColour>
							<Red d:type="sFloat32">0.900000</Red>
							<Green d:type="sFloat32">0.930000</Green>
							<Blue d:type="sFloat32">0.960000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</FogColour>
					<FogStart d:type="sFloat32">1.000000</FogStart>
					<FogEnd d:type="sFloat32">3000.000000</FogEnd>
				</cTODColour>
			</NoonTOD>
			<EarlyEveningTOD>
				<cTODColour>
					<Time>
						<sTimeOfDay>
							<_iHour d:type="sInt32">17</_iHour>
							<_iMinute d:type="sInt32">0</_iMinute>
							<_iSeconds d:type="sInt32">0</_iSeconds>
						</sTimeOfDay>
					</Time>
					<UpperSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.300000</Red>
							<Green d:type="sFloat32">0.500000</Green>
							<Blue d:type="sFloat32">0.800000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UpperSkyColour>
					<LowerSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.500000</Red>
							<Green d:type="sFloat32">0.750000</Green>
							<Blue d:type="sFloat32">1.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</LowerSkyColour>
					<SkyGradientHeight d:type="sFloat32">60.000000</SkyGradientHeight>
					<SunGlareColour>
						<cHcColour>
							<Red d:type="sFloat32">0.700000</Red>
							<Green d:type="sFloat32">0.600000</Green>
							<Blue d:type="sFloat32">0.500000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunGlareColour>
					<SunGlareAmount d:type="sFloat32">3.000000</SunGlareAmount>
					<SunLightColour>
						<cHcColour>
							<Red d:type="sFloat32">1.000000</Red>
							<Green d:type="sFloat32">0.950000</Green>
							<Blue d:type="sFloat32">0.900000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunLightColour>
					<CloudColour>
						<cHcColour>
							<Red d:type="sFloat32">1.000000</Red>
							<Green d:type="sFloat32">1.000000</Green>
							<Blue d:type="sFloat32">1.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</CloudColour>
					<MoonLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.000000</Red>
							<Green d:type="sFloat32">0.000000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</MoonLightColour>
					<BackFillColour>
						<cHcColour>
							<Red d:type="sFloat32">0.250000</Red>
							<Green d:type="sFloat32">0.275000</Green>
							<Blue d:type="sFloat32">0.300000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</BackFillColour>
					<UplightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.330000</Red>
							<Green d:type="sFloat32">0.340000</Green>
							<Blue d:type="sFloat32">0.330000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UplightColour>
					<AmbientColour>
						<cHcColour>
							<Red d:type="sFloat32">0.700000</Red>
							<Green d:type="sFloat32">0.600000</Green>
							<Blue d:type="sFloat32">0.500000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</AmbientColour>
					<FogColour>
						<cHcColour>
							<Red d:type="sFloat32">0.300000</Red>
							<Green d:type="sFloat32">0.300000</Green>
							<Blue d:type="sFloat32">0.300000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</FogColour>
					<FogStart d:type="sFloat32">1000.000000</FogStart>
					<FogEnd d:type="sFloat32">2000.000000</FogEnd>
				</cTODColour>
			</EarlyEveningTOD>
			<DuskTOD>
				<cTODColour>
					<Time>
						<sTimeOfDay>
							<_iHour d:type="sInt32">19</_iHour>
							<_iMinute d:type="sInt32">0</_iMinute>
							<_iSeconds d:type="sInt32">0</_iSeconds>
						</sTimeOfDay>
					</Time>
					<UpperSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.200000</Red>
							<Green d:type="sFloat32">0.300000</Green>
							<Blue d:type="sFloat32">0.700000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UpperSkyColour>
					<LowerSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.750000</Red>
							<Green d:type="sFloat32">0.700000</Green>
							<Blue d:type="sFloat32">0.450000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</LowerSkyColour>
					<SkyGradientHeight d:type="sFloat32">80.000000</SkyGradientHeight>
					<SunGlareColour>
						<cHcColour>
							<Red d:type="sFloat32">0.750000</Red>
							<Green d:type="sFloat32">0.700000</Green>
							<Blue d:type="sFloat32">0.400000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunGlareColour>
					<SunGlareAmount d:type="sFloat32">5.000000</SunGlareAmount>
					<SunLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.800000</Red>
							<Green d:type="sFloat32">0.750000</Green>
							<Blue d:type="sFloat32">0.450000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunLightColour>
					<CloudColour>
						<cHcColour>
							<Red d:type="sFloat32">0.950000</Red>
							<Green d:type="sFloat32">0.800000</Green>
							<Blue d:type="sFloat32">0.750000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</CloudColour>
					<MoonLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.000000</Red>
							<Green d:type="sFloat32">0.000000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</MoonLightColour>
					<BackFillColour>
						<cHcColour>
							<Red d:type="sFloat32">0.180000</Red>
							<Green d:type="sFloat32">0.180000</Green>
							<Blue d:type="sFloat32">0.180000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</BackFillColour>
					<UplightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.180000</Red>
							<Green d:type="sFloat32">0.200000</Green>
							<Blue d:type="sFloat32">0.220000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UplightColour>
					<AmbientColour>
						<cHcColour>
							<Red d:type="sFloat32">0.700000</Red>
							<Green d:type="sFloat32">0.600000</Green>
							<Blue d:type="sFloat32">0.500000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</AmbientColour>
					<FogColour>
						<cHcColour>
							<Red d:type="sFloat32">0.730000</Red>
							<Green d:type="sFloat32">0.730000</Green>
							<Blue d:type="sFloat32">0.730000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</FogColour>
					<FogStart d:type="sFloat32">1000.000000</FogStart>
					<FogEnd d:type="sFloat32">2000.000000</FogEnd>
				</cTODColour>
			</DuskTOD>
			<NightTOD>
				<cTODColour>
					<Time>
						<sTimeOfDay>
							<_iHour d:type="sInt32">21</_iHour>
							<_iMinute d:type="sInt32">0</_iMinute>
							<_iSeconds d:type="sInt32">0</_iSeconds>
						</sTimeOfDay>
					</Time>
					<UpperSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.050000</Red>
							<Green d:type="sFloat32">0.040000</Green>
							<Blue d:type="sFloat32">0.090000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UpperSkyColour>
					<LowerSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.110000</Red>
							<Green d:type="sFloat32">0.110000</Green>
							<Blue d:type="sFloat32">0.175000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</LowerSkyColour>
					<SkyGradientHeight d:type="sFloat32">20.000000</SkyGradientHeight>
					<SunGlareColour>
						<cHcColour>
							<Red d:type="sFloat32">0.400000</Red>
							<Green d:type="sFloat32">0.180000</Green>
							<Blue d:type="sFloat32">0.075000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunGlareColour>
					<SunGlareAmount d:type="sFloat32">6.000000</SunGlareAmount>
					<SunLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.100000</Red>
							<Green d:type="sFloat32">0.500000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunLightColour>
					<CloudColour>
						<cHcColour>
							<Red d:type="sFloat32">0.200000</Red>
							<Green d:type="sFloat32">0.200000</Green>
							<Blue d:type="sFloat32">0.200000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</CloudColour>
					<MoonLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.200000</Red>
							<Green d:type="sFloat32">0.200000</Green>
							<Blue d:type="sFloat32">0.250000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</MoonLightColour>
					<BackFillColour>
						<cHcColour>
							<Red d:type="sFloat32">0.100000</Red>
							<Green d:type="sFloat32">0.100000</Green>
							<Blue d:type="sFloat32">0.100000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</BackFillColour>
					<UplightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.150000</Red>
							<Green d:type="sFloat32">0.165000</Green>
							<Blue d:type="sFloat32">0.165000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UplightColour>
					<AmbientColour>
						<cHcColour>
							<Red d:type="sFloat32">0.300000</Red>
							<Green d:type="sFloat32">0.325000</Green>
							<Blue d:type="sFloat32">0.350000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</AmbientColour>
					<FogColour>
						<cHcColour>
							<Red d:type="sFloat32">0.200000</Red>
							<Green d:type="sFloat32">0.200000</Green>
							<Blue d:type="sFloat32">0.200000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</FogColour>
					<FogStart d:type="sFloat32">1000.000000</FogStart>
					<FogEnd d:type="sFloat32">2000.000000</FogEnd>
				</cTODColour>
			</NightTOD>
			<MidnightTOD>
				<cTODColour>
					<Time>
						<sTimeOfDay>
							<_iHour d:type="sInt32">0</_iHour>
							<_iMinute d:type="sInt32">0</_iMinute>
							<_iSeconds d:type="sInt32">0</_iSeconds>
						</sTimeOfDay>
					</Time>
					<UpperSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.010000</Red>
							<Green d:type="sFloat32">0.010000</Green>
							<Blue d:type="sFloat32">0.100000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UpperSkyColour>
					<LowerSkyColour>
						<cHcColour>
							<Red d:type="sFloat32">0.020000</Red>
							<Green d:type="sFloat32">0.020000</Green>
							<Blue d:type="sFloat32">0.020000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</LowerSkyColour>
					<SkyGradientHeight d:type="sFloat32">30.000000</SkyGradientHeight>
					<SunGlareColour>
						<cHcColour>
							<Red d:type="sFloat32">0.000000</Red>
							<Green d:type="sFloat32">0.000000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunGlareColour>
					<SunGlareAmount d:type="sFloat32">0.000000</SunGlareAmount>
					<SunLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.000000</Red>
							<Green d:type="sFloat32">0.000000</Green>
							<Blue d:type="sFloat32">0.000000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</SunLightColour>
					<CloudColour>
						<cHcColour>
							<Red d:type="sFloat32">0.100000</Red>
							<Green d:type="sFloat32">0.100000</Green>
							<Blue d:type="sFloat32">0.100000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</CloudColour>
					<MoonLightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.140000</Red>
							<Green d:type="sFloat32">0.140000</Green>
							<Blue d:type="sFloat32">0.180000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</MoonLightColour>
					<BackFillColour>
						<cHcColour>
							<Red d:type="sFloat32">0.150000</Red>
							<Green d:type="sFloat32">0.150000</Green>
							<Blue d:type="sFloat32">0.180000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</BackFillColour>
					<UplightColour>
						<cHcColour>
							<Red d:type="sFloat32">0.135000</Red>
							<Green d:type="sFloat32">0.135000</Green>
							<Blue d:type="sFloat32">0.135000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</UplightColour>
					<AmbientColour>
						<cHcColour>
							<Red d:type="sFloat32">0.030000</Red>
							<Green d:type="sFloat32">0.030000</Green>
							<Blue d:type="sFloat32">0.100000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</AmbientColour>
					<FogColour>
						<cHcColour>
							<Red d:type="sFloat32">0.375000</Red>
							<Green d:type="sFloat32">0.400000</Green>
							<Blue d:type="sFloat32">0.460000</Blue>
							<Alpha d:type="sFloat32">1.000000</Alpha>
						</cHcColour>
					</FogColour>
					<FogStart d:type="sFloat32">1000.000000</FogStart>
					<FogEnd d:type="sFloat32">2000.000000</FogEnd>
				</cTODColour>
			</MidnightTOD>
		</cSkyInfoBP>
	</Blueprint>
</cBlueprintLoader>
