<?xml version="1.0" encoding="utf-8"?>
<cBlueprintLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<Blueprint>
		<cEngineBlueprint xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
			<Name d:type="cDeltaString">Example Steam Engine</Name>
			<BrowseInformation>
				<iRailVehicleBlueprint-cBrowseRVInformation>
					<DisplayName>
						<Localisation-cUserLocalisedString>
							<English d:type="cDeltaString">Example Steam Engine</English>
							<French d:type="cDeltaString">Example Steam Engine</French>
							<Italian d:type="cDeltaString">Example Steam Engine</Italian>
							<German d:type="cDeltaString">Example Steam Engine</German>
							<Spanish d:type="cDeltaString">Example Steam Engine</Spanish>
							<Arabic d:type="cDeltaString"></Arabic>
							<Basque d:type="cDeltaString"></Basque>
							<Bulgarian d:type="cDeltaString"></Bulgarian>
							<Catalan d:type="cDeltaString"></Catalan>
							<Croatian d:type="cDeltaString"></Croatian>
							<Czech d:type="cDeltaString"></Czech>
							<Danish d:type="cDeltaString"></Danish>
							<Dutch d:type="cDeltaString"></Dutch>
							<Finnish d:type="cDeltaString"></Finnish>
							<FrenchCA d:type="cDeltaString"></FrenchCA>
							<Greek d:type="cDeltaString"></Greek>
							<Hungarian d:type="cDeltaString"></Hungarian>
							<Indonesian d:type="cDeltaString"></Indonesian>
							<Japanese d:type="cDeltaString"></Japanese>
							<Korean d:type="cDeltaString"></Korean>
							<Norwegian d:type="cDeltaString"></Norwegian>
							<Polish d:type="cDeltaString"></Polish>
							<Portuguese d:type="cDeltaString"></Portuguese>
							<PortugueseBR d:type="cDeltaString"></PortugueseBR>
							<Romanian d:type="cDeltaString"></Romanian>
							<Russian d:type="cDeltaString"></Russian>
							<Serbian d:type="cDeltaString"></Serbian>
							<SimpChinese d:type="cDeltaString"></SimpChinese>
							<Slovak d:type="cDeltaString"></Slovak>
							<Slovenian d:type="cDeltaString"></Slovenian>
							<Swedish d:type="cDeltaString"></Swedish>
							<Thai d:type="cDeltaString"></Thai>
							<TradChinese d:type="cDeltaString"></TradChinese>
							<Turkish d:type="cDeltaString"></Turkish>
							<Other/>
						</Localisation-cUserLocalisedString>
					</DisplayName>
				</iRailVehicleBlueprint-cBrowseRVInformation>
			</BrowseInformation>
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				<cEngineComponentBlueprint>
					<NumberingList>
						<cCSVContainer>
							<CsvFile d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\Engine\Example_Steam_numbers</CsvFile>
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					</NumberingList>
					<FrontCouplingBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">Developer</Provider>
									<Product d:type="cDeltaString">Addon</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Couplings\3Link\Screw\3link_screw_coupling.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</FrontCouplingBlueprintID>
					<RearCouplingBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">Developer</Provider>
									<Product d:type="cDeltaString">Addon</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Couplings\Bar\Default\bar_default_coupling.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
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					<RearCouplingPivot>
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					<FrontCouplingReceivingPoint>
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								<e d:type="sFloat32">1.000000</e>
								<e d:type="sFloat32">0.000000</e>
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								<e d:type="sFloat32">0.000000</e>
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					<RearCouplingReceivingPoint>
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								<e d:type="sFloat32">0.000000</e>
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					</RearCouplingReceivingPoint>
					<Mass d:type="sFloat32">68.000000</Mass>
					<EaseOfDerailment d:type="sFloat32">0.437500</EaseOfDerailment>
					<FrontPivotX d:type="sFloat32">6.600000</FrontPivotX>
					<FrontPivotY d:type="sFloat32">-0.500000</FrontPivotY>
					<BackPivotX d:type="sFloat32">-4.185000</BackPivotX>
					<BackPivotY d:type="sFloat32">-0.500000</BackPivotY>
					<CollisionCentreX d:type="sFloat32">1.400000</CollisionCentreX>
					<CollisionCentreY d:type="sFloat32">3.000000</CollisionCentreY>
					<CollisionWidth d:type="sFloat32">2.500000</CollisionWidth>
					<CollisionHeight d:type="sFloat32">3.000000</CollisionHeight>
					<CollisionLength d:type="sFloat32">10.800000</CollisionLength>
					<DragCoefficient d:type="sFloat32">2.040000</DragCoefficient>
					<RollingFrictionCoefficient d:type="sFloat32">0.000650</RollingFrictionCoefficient>
					<DryFriction d:type="sFloat32">1.000000</DryFriction>
					<WetFriction d:type="sFloat32">0.500000</WetFriction>
					<SnowFriction d:type="sFloat32">0.150000</SnowFriction>
					<SandFrictionMultiplier d:type="sFloat32">2.000000</SandFrictionMultiplier>
					<Bogey>
						<cRailVehicleComponentBlueprint-tag_sBogey d:id="16313256">
							<BogeyPivotX d:type="sFloat32">5.151000</BogeyPivotX>
							<BogeyPivotY d:type="sFloat32">0.500000</BogeyPivotY>
							<BogeyBlueprint>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">Developer</Provider>
											<Product d:type="cDeltaString">Addon</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Steam\Example\Default\Bogies\Example Engine Bogie Front.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BogeyBlueprint>
						</cRailVehicleComponentBlueprint-tag_sBogey>
						<cRailVehicleComponentBlueprint-tag_sBogey d:id="16220120">
							<BogeyPivotX d:type="sFloat32">0.000000</BogeyPivotX>
							<BogeyPivotY d:type="sFloat32">0.500000</BogeyPivotY>
							<BogeyBlueprint>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">Developer</Provider>
											<Product d:type="cDeltaString">Addon</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Steam\Example\Default\Bogies\Example Engine Bogie Back.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BogeyBlueprint>
						</cRailVehicleComponentBlueprint-tag_sBogey>
					</Bogey>
					<StopgoRemapper d:type="cDeltaString"></StopgoRemapper>
					<IntermediateRemapper d:type="cDeltaString"></IntermediateRemapper>
					<ExpertRemapper d:type="cDeltaString"></ExpertRemapper>
					<BogieAudioControlName d:type="cDeltaString">Developer\Addon\Audio\RailNetwork\Bogies\BG_Steam</BogieAudioControlName>
					<CouplingAudioControlName d:type="cDeltaString">Developer\Addon\Audio\RailNetwork\Coupling\Coupling</CouplingAudioControlName>
					<EngineType d:type="cDeltaString">Steam</EngineType>
					<EngineName d:type="cDeltaString">SDJR 7F 2-8-0</EngineName>
					<LocalisedEngineName>
						<Localisation-cUserLocalisedString>
							<English d:type="cDeltaString"></English>
							<French d:type="cDeltaString"></French>
							<Italian d:type="cDeltaString"></Italian>
							<German d:type="cDeltaString"></German>
							<Spanish d:type="cDeltaString"></Spanish>
							<Arabic d:type="cDeltaString"></Arabic>
							<Basque d:type="cDeltaString"></Basque>
							<Bulgarian d:type="cDeltaString"></Bulgarian>
							<Catalan d:type="cDeltaString"></Catalan>
							<Croatian d:type="cDeltaString"></Croatian>
							<Czech d:type="cDeltaString"></Czech>
							<Danish d:type="cDeltaString"></Danish>
							<Dutch d:type="cDeltaString"></Dutch>
							<Finnish d:type="cDeltaString"></Finnish>
							<FrenchCA d:type="cDeltaString"></FrenchCA>
							<Greek d:type="cDeltaString"></Greek>
							<Hungarian d:type="cDeltaString"></Hungarian>
							<Indonesian d:type="cDeltaString"></Indonesian>
							<Japanese d:type="cDeltaString"></Japanese>
							<Korean d:type="cDeltaString"></Korean>
							<Norwegian d:type="cDeltaString"></Norwegian>
							<Polish d:type="cDeltaString"></Polish>
							<Portuguese d:type="cDeltaString"></Portuguese>
							<PortugueseBR d:type="cDeltaString"></PortugueseBR>
							<Romanian d:type="cDeltaString"></Romanian>
							<Russian d:type="cDeltaString"></Russian>
							<Serbian d:type="cDeltaString"></Serbian>
							<SimpChinese d:type="cDeltaString"></SimpChinese>
							<Slovak d:type="cDeltaString"></Slovak>
							<Slovenian d:type="cDeltaString"></Slovenian>
							<Swedish d:type="cDeltaString"></Swedish>
							<Thai d:type="cDeltaString"></Thai>
							<TradChinese d:type="cDeltaString"></TradChinese>
							<Turkish d:type="cDeltaString"></Turkish>
							<Other/>
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					<DriverPosition>
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					<DriverPresent d:type="cDeltaString">eFalse</DriverPresent>
					<HeadOutCameraBlueprint>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">Developer</Provider>
									<Product d:type="cDeltaString">Addon</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Steam\Example\Default\CabView\example Head Out Camera.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
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				</cEngineComponentBlueprint>
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			<RenderComponent>
				<cAnimObjectRenderBlueprint>
					<PrimaryNamedTextureSet>
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							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">Developer</Provider>
									<Product d:type="cDeltaString">Addon</Product>
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							<BlueprintID d:type="cDeltaString">RailVehicles\Steam\Example\Default\Engine\Textures\example_Digits.xml</BlueprintID>
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									<Product d:type="cDeltaString">Addon</Product>
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					<CollisionGeometryID d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\Engine\[00]Example_Steam</CollisionGeometryID>
					<Pickable d:type="cDeltaString">eTrue</Pickable>
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					<HeatHaze>
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					<TexText/>
					<ProjectedLightElement/>
					<Instancable d:type="bool">0</Instancable>
					<DetailLevelGenerationRange>
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							<LowestLevel_10isLowest d:type="sInt32">10</LowestLevel_10isLowest>
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					<AnimSet>
						<iAnimObjectRenderBlueprint-cAnimation d:id="16487792">
							<AnimationID d:type="cDeltaString">example drive</AnimationID>
							<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\Engine\Example_Steam_drive</AnimationName>
							<AnimateInEditor d:type="cDeltaString">eTrue</AnimateInEditor>
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			<PosOriComponent>
				<cPosOriBlueprint/>
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			<EngineSimulationContainer>
				<cEngineSimContainerBlueprint>
					<EngineSimFile>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">Developer</Provider>
									<Product d:type="cDeltaString">Addon</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Steam\Example\Default\Simulation\example Engine Simulation.xml</BlueprintID>
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					</EngineSimFile>
				</cEngineSimContainerBlueprint>
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			<ControlContainerComponent>
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					<InteriorInterface>
						<cControlContainerBlueprint-cInteriorInterface>
							<InteriorGeometryID d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\[00]example_cab</InteriorGeometryID>
							<NumberOfCabs d:type="cDeltaString">eSingleCab</NumberOfCabs>
							<InteriorCamera>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
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											<Product d:type="cDeltaString">Addon</Product>
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									<BlueprintID d:type="cDeltaString">RailVehicles\Steam\Example\Default\CabView\example Cab Camera.xml</BlueprintID>
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							<CabOcclusion>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">Developer</Provider>
											<Product d:type="cDeltaString">Addon</Product>
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									<BlueprintID d:type="cDeltaString"></BlueprintID>
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					<CarriageInteriorInterface>
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							<InteriorGeometryID d:type="cDeltaString"></InteriorGeometryID>
							<NumberOfCabs d:type="cDeltaString">eSingleCab</NumberOfCabs>
							<InteriorCamera>
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										<iBlueprintLibrary-cBlueprintSetID>
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									<BlueprintID d:type="cDeltaString"></BlueprintID>
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							<CabOcclusion>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString"></Provider>
											<Product d:type="cDeltaString"></Product>
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									<BlueprintID d:type="cDeltaString"></BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
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					</CarriageInteriorInterface>
					<ControlValues>
						<cControlContainerBlueprint-cControlValue d:id="16042624">
							<ControlName d:type="cDeltaString">SimpleThrottle</ControlName>
							<DefaultValue d:type="sFloat32">0.250000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Regulator</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Controls Regulator and Train Brake in Simple Mode</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="15984352">
									<ElementName d:type="cDeltaString">Regulator_StopGoOnly</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
									<PickTransformName d:type="cDeltaString">regulator</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">0.500000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">0.300000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_regulator</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16394632">
							<ControlName d:type="cDeltaString">SimpleChangeDirection</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">-1.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Reverser</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Sets the Reverser to full Reverse or full Forward in Simple Mode</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="16401640">
									<ElementName d:type="cDeltaString">Reverser_StopGoOnly</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
									<PickTransformName d:type="cDeltaString">reverser</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">0.750000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">0.500000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_reverser</AnimationName>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32">2.000000</NumberOfNotches>
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							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16171328">
							<ControlName d:type="cDeltaString">Reverser</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">-0.750000</MinimumValue>
							<MaximumValue d:type="sFloat32">0.750000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Reverser</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Reverser</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="15979808">
									<ElementName d:type="cDeltaString">Reverser_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">reverser</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">0.750000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">0.250000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_reverser</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="15304584">
							<ControlName d:type="cDeltaString">Regulator</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Regulator</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Regulator</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16003064">
									<ElementName d:type="cDeltaString">Regulator_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">regulator</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">0.500000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">0.500000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_regulator</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16050144">
							<ControlName d:type="cDeltaString">FireboxDoor</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Firebox Doors</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Firebox Doors</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="15933560">
									<ElementName d:type="cDeltaString">FireboxDoors</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">firedoor_lever01</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_firedoors</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16136560">
							<ControlName d:type="cDeltaString">ExhaustInjectorSteamOnOff</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Fireman&apos;s Injector (Exhaust)</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Fireman&apos;s Injector (Exhaust)</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16045600">
									<ElementName d:type="cDeltaString">ExhaustInjectorSteamOnOff</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">firemans_injector</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">2.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_firemans_injector</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16629344">
							<ControlName d:type="cDeltaString">LiveInjectorSteamOnOff</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Driver&apos;s Injector (Live Steam)</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Driver&apos;s Injector (Live Steam)</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16235840">
									<ElementName d:type="cDeltaString">LiveInjectorSteamOnOff</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">drivers_injector</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">2.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_drivers_injector</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16127640">
							<ControlName d:type="cDeltaString">ExhaustInjectorWater</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Fireman Increase/Decrease Injector Water</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Fireman Increase/Decrease Injector Water</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16124600">
									<ElementName d:type="cDeltaString">ExhaustInjectorWater</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">exhaust_injector_water</PickTransformName>
									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">2.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_exhaust_injector_water</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16512088">
							<ControlName d:type="cDeltaString">LiveInjectorWater</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Driver Increase/Decrease Injector Water</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Driver Increase/Decrease Injector Water</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16594272">
									<ElementName d:type="cDeltaString">LiveInjectorWater</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">live_injector_water</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">2.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_live_injector_water</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="15933216">
							<ControlName d:type="cDeltaString">Damper</ControlName>
							<DefaultValue d:type="sFloat32">1.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Dampers Open/Close</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Dampers Open/Close</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16331776">
									<ElementName d:type="cDeltaString">Dampers</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">damper</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_damper</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16589880">
							<ControlName d:type="cDeltaString">Blower</ControlName>
							<DefaultValue d:type="sFloat32">0.166670</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Blower</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Blower</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16574096">
									<ElementName d:type="cDeltaString">Blower_Expert</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">blower</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">2.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_blower</AnimationName>
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						<cControlContainerBlueprint-cControlValue d:id="16600328">
							<ControlName d:type="cDeltaString">Stoking</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
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							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Stoking</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Stoking</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
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								<cControlContainerBlueprint-cInteriorLever d:id="15988368">
									<ElementName d:type="cDeltaString">Stoking</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
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							</InterfaceElements>
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						<cControlContainerBlueprint-cControlValue d:id="16433160">
							<ControlName d:type="cDeltaString">CylinderCock</ControlName>
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							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Cylinder Cocks Open/Close</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Cylinder Cocks Open/Close</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16561176">
									<ElementName d:type="cDeltaString">CylinderCock_Expert</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">cylinder_cocks</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">3.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_cylinder_cocks</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
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						<cControlContainerBlueprint-cControlValue d:id="16200968">
							<ControlName d:type="cDeltaString">EmergencyBrake</ControlName>
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							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Emergency Brake</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Emergency Brake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="16406400">
									<ElementName d:type="cDeltaString">Emergency Brakes</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
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						<cControlContainerBlueprint-cControlValue d:id="16543000">
							<ControlName d:type="cDeltaString">Horn</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Whistle</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Whistle</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="15974840">
									<ElementName d:type="cDeltaString">HornWhistle_StopGo</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">whistle</PickTransformName>
									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">5.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_whistle</AnimationName>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32">1.000000</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
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						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16561560">
							<ControlName d:type="cDeltaString">Sander</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Sander</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Sander</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
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								<cControlContainerBlueprint-cInteriorNotchedLever d:id="16072936">
									<ElementName d:type="cDeltaString">Sander</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">sander</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">2.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_sander</AnimationName>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32">1.000000</NumberOfNotches>
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						<cControlContainerBlueprint-cControlValue d:id="16278480">
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							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Train Brake</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Train Brake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="16535264">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">brake</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
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									<DigitalInputSensitivity d:type="sFloat32">0.250000</DigitalInputSensitivity>
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									<RestInNotchedPosition d:type="cDeltaString">eFalse</RestInNotchedPosition>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="16512336">
											<Identifier d:type="cDeltaString">Release</Identifier>
											<Value d:type="sFloat32">0.000000</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="16342656">
											<Identifier d:type="cDeltaString">Running</Identifier>
											<Value d:type="sFloat32">0.050000</Value>
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										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="16312256">
											<Identifier d:type="cDeltaString">SelfLapped</Identifier>
											<Value d:type="sFloat32">0.200000</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="16590704">
											<Identifier d:type="cDeltaString">Apply</Identifier>
											<Value d:type="sFloat32">0.300000</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16239888">
							<ControlName d:type="cDeltaString">SteamChestPressureGaugePSI</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">300.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Steam Chest Pressure Gauge</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Steam Chest Pressure Gauge</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16238632">
									<ElementName d:type="cDeltaString">SteamChestPressureGauge</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">0.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">0.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_brake_gauge</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16309352">
							<ControlName d:type="cDeltaString">BoilerPressureGaugePSI</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">250.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Boiler Pressure Gauge</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Boiler Pressure Gauge</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16281928">
									<ElementName d:type="cDeltaString">BoilerPressureGauge_StopGo</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">0.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">0.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_pressure_boiler</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16628712">
							<ControlName d:type="cDeltaString">HandBrake</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Handbrake</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Handbrake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16163040">
									<ElementName d:type="cDeltaString">Handbrake</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16144104">
							<ControlName d:type="cDeltaString">WaterScoopRaiseLower</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Raise/Lower WaterScoop </BriefDescription>
							<DetailedDescription d:type="cDeltaString">Raise/Lower WaterScoop </DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16056792">
									<ElementName d:type="cDeltaString">WaterScoopRaiseLower</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="15959280">
							<ControlName d:type="cDeltaString">SmallCompressorOnOff</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Small Ejector</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Small Ejector</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16362680">
									<ElementName d:type="cDeltaString">SmallCompressorOnOff</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">drivers_ejector</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_ejectors</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16271824">
							<ControlName d:type="cDeltaString">VacuumBrakePipePressureINCHES</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">30.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Vacuum Brake Pipe Pressure Gauge</BriefDescription>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16299048">
									<ElementName d:type="cDeltaString">VacuumBrakeChamberPressure</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_pressure_vacuum</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16200248">
							<ControlName d:type="cDeltaString">SteamHeatingPressureGaugePSI</ControlName>
							<DefaultValue d:type="sFloat32">40.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">100.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Steam Heating Pressure Gauge</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Probably not original but 53088 at the WSR has Steam Heating </DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16183832">
									<ElementName d:type="cDeltaString">SteamHeatingPressureGauge</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_pressure_brake</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16189784">
							<ControlName d:type="cDeltaString">WaterGauge</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Gauge Glass Water Level</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Gauge Glass Water Level</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="16475104">
									<ElementName d:type="cDeltaString">WaterGauge</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">1.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">1.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">Developer\Addon\RailVehicles\Steam\Example\Default\CabView\example_water_level</AnimationName>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16538120">
							<ControlName d:type="cDeltaString">Startup</ControlName>
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							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Startup/Shutdown</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Startup/Shutdown</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="16361096">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">10.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">10.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16348472">
							<ControlName d:type="cDeltaString">Headlights</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">2.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Light up Lamps</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Light up Lamps</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="16215776">
									<ElementName d:type="cDeltaString">Headlights</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
									<AnalogInputSensitivity d:type="sFloat32">5.000000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32">5.000000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32">3.000000</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16555424">
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							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Open Close Carriage Doors</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Open Close Carriage Doors </DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16353624">
							<ControlName d:type="cDeltaString">SafetyValve1</ControlName>
							<DefaultValue d:type="sFloat32">0.000000</DefaultValue>
							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Safety Valve Dummy Value</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Safety Valve Dummy Value</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="16368112">
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							<MinimumValue d:type="sFloat32">0.000000</MinimumValue>
							<MaximumValue d:type="sFloat32">1.000000</MaximumValue>
							<BriefDescription d:type="cDeltaString">Safety Valve Dummy Value</BriefDescription>
							<DetailedDescription d:type="cDeltaString">Safety Valve Dummy Value</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
					</ControlValues>
				</cControlContainerBlueprint>
			</ControlContainerComponent>
			<ContainerComponent>
				<cEntityContainerBlueprint>
					<Children>
						<cEntityContainerBlueprint-sChild d:id="16116280">
							<ChildName d:type="cDeltaString">Main Smoke Stack</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">Developer</Provider>
											<Product d:type="cDeltaString">Addon</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Particles\Example_Smoke.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
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			<ScriptComponent>
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			</ScriptComponent>
			<CargoComponent>
				<cCargoComponentBlueprint>
					<CargoDef/>
					<CargoBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString"></Provider>
									<Product d:type="cDeltaString"></Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString"></BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</CargoBlueprintID>
				</cCargoComponentBlueprint>
			</CargoComponent>
		</cEngineBlueprint>
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