<?xml version="1.0" encoding="utf-8"?>
<kLoud-cProxyControlLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<ProxyControl>
		<cGenericAudioControl xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
			<ActivationDistance d:type="sFloat32">350.000000</ActivationDistance>
			<Sound>
				<kLoud-cSingleSampleSound d:id="18708000">
					<Name d:type="cDeltaString">example_sound</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">1.000000</BaseVolume>
					<VolumeVariation d:type="sFloat32">0.000000</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1.000000</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0.050000</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">30.000000</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">1000000000.000000</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Pathname d:type="cDeltaString">Developer\Addon</Pathname>
							<Filename d:type="cDeltaString">Developer\Addon\Audio\RailNetwork\Bogies\example_sound.dav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cRandomSampleSound d:id="16846608">
					<Name d:type="cDeltaString">example_sound</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.500000</BaseVolume>
					<VolumeVariation d:type="sFloat32">0.180000</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1.000000</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0.010000</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">37.000000</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">310.000000</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleWithLikelihood d:id="18639208">
							<Likelihood d:type="sFloat32">0.500000</Likelihood>
							<Sample>
								<kLoud-cSampleID>
									<Pathname d:type="cDeltaString">Developer\Addon</Pathname>
									<Filename d:type="cDeltaString">Developer\Addon\Audio\RailNetwork\Bogies\example_sound.dav</Filename>
								</kLoud-cSampleID>
							</Sample>
						</kLoud-cSampleWithLikelihood>
						<kLoud-cSampleWithLikelihood d:id="16420872">
							<Likelihood d:type="sFloat32">0.500000</Likelihood>
							<Sample>
								<kLoud-cSampleID>
									<Pathname d:type="cDeltaString">Developer\Addon</Pathname>
									<Filename d:type="cDeltaString">Developer\Addon\Audio\RailNetwork\Bogies\example_sound.dav</Filename>
								</kLoud-cSampleID>
							</Sample>
						</kLoud-cSampleWithLikelihood>
					</Sample>
				</kLoud-cRandomSampleSound>
			</Sound>
			<Curve>
				<kLoud-cCurve d:id="18617992">
					<Name d:type="cDeltaString">FlangeSpeed</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="18676520">
							<X d:type="sFloat32">15.000000</X>
							<Y d:type="sFloat32">0.000000</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="16223560">
							<X d:type="sFloat32">16.000000</X>
							<Y d:type="sFloat32">0.060000</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="16519968">
							<X d:type="sFloat32">30.000000</X>
							<Y d:type="sFloat32">1.000000</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="16825256">
					<Name d:type="cDeltaString">FlangeCurve</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="16156568">
							<X d:type="sFloat32">0.001000</X>
							<Y d:type="sFloat32">0.000000</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="18700624">
							<X d:type="sFloat32">0.005000</X>
							<Y d:type="sFloat32">1.000000</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="16246224">
					<Name d:type="cDeltaString">Pitch Curve</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="18570712">
							<X d:type="sFloat32">0.000000</X>
							<Y d:type="sFloat32">0.950000</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="18579144">
							<X d:type="sFloat32">60.000000</X>
							<Y d:type="sFloat32">1.050000</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
			</Curve>
			<ModifierChain>
				<kLoud-cModifierChain d:id="16765600">
					<Name d:type="cDeltaString">Flange</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="16472256">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">18617992</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="16824448">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Curvature</ControllerName>
							<Curve d:type="ref">16825256</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="18616744">
					<Name d:type="cDeltaString">Modifier Chain</Name>
					<Modifier>
						<kLoud-cPitchCurveModifier d:id="16853880">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">16246224</Curve>
						</kLoud-cPitchCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="16822832">
					<Name d:type="cDeltaString">test</Name>
					<Modifier/>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup/>
			<Loop>
				<kLoud-cControlledLoop d:id="16779936">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">16846608</Sound>
					<ModifierChain d:type="ref">16765600</ModifierChain>
					<ControllerName d:type="cDeltaString">Curvature</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.001000</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1.000000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="16842568">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">16846608</Sound>
					<ModifierChain d:type="ref">18616744</ModifierChain>
					<ControllerName d:type="cDeltaString">JointCount</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIsChanging</TriggerType>
					<TriggerValue d:type="sFloat32">1.000000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="16157064">
					<PlayState d:type="cDeltaString">BOTH</PlayState>
					<Sound d:type="ref">0</Sound>
					<ModifierChain d:type="ref">18616744</ModifierChain>
					<ControllerName d:type="cDeltaString">JointCount</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIsChanging</TriggerType>
					<TriggerValue d:type="sFloat32">1.000000</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0.000000</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
