For a Diesel or Steam Locomotive this is where the Fuel Capacity is defined as a Bulk Cargo def. A MU can have its Passenger Doorways defined here, as Passenger Doorway Defs. A FMU can have a Container Loading point defined here, as a Container Cargo Def.
Passenger seat Def is not currently used, but was intended for automatically generating passengers as the train loads or empties. Container Cargo Def| Â Position & Element | This is the point (adjusted via the Preview window) where the container will be loaded |
Bulk Cargo Def| Â Trigger Box | This is the size of the trigger box used for refuelling from Loading Points. The bigger the box, the easier it is to line up with the Loading Points. Width: Specified in meters Height: Specified in meters Depth: Specified in meters Element: Not Used. The cargo position has to be positioned (if different from the models origin of 0,0 in the Preview window | | Â Capacity | Maximum Capacity in gallons for liquids, lbs for solids | | Â Bulk Freight Type | Select what the freight type is, here | | Â Animation ID | If there is an animation for when the engine is loading this freight, specify the name of that animation (as set when modelling the geometry) here | | Â Blueprint Set ID | Enter name of provider and product | | Â Blueprint ID | Specify the location to the Cargo Blueprint |
Passenger Doorway DefThis is for Multiple Units doorways. There must be one entry per door on the DMU vehicle.
| Â Door Side | Choose which side the doors for this reference are located | | Â Offset X / Z | Position of each door | | Â Rate Per Second | This is the number of passengers that can use the door per second |
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